Determines the attack's elements, and what conditions it can afflict.
Value Length: 24 bits (3 bytes)
Valid Values: Any combination of the 24 bits
Game Effects: An elemental attack deals double damage against a target who is weak against that element, and deals half damage against a target who is strong against it. An attack that has a status property has some chances to afflict the target with it (calculations for the chances are unknown yet).
The Drain element bit heals the enemy by the same amount he just dealt to the target.
The ? doesn't have any meaning during the game (that I know of)